Free sound effects and music

February 25, 2008

I’ve become increasingly aware recently that people don’t know/ have forgotten about the rich source of ‘free’ music available from the National Education Network (via WMNet) at http://audio.lgfl.org.uk . You have to access this from a school computer - which is verified automatically, and then you have access to over 6000 recordings from known and unknown artists. Also just heard, via NAACEtalk, of another source of free sound effects at http://www.soundsnap.com/, which looks really useful and can be accessed from any computer.

E-Safety Update for Parents

This is my first email from ‘Think You Know for Parents’ following signing up for updates from them:

Thank you for registering for up-to-date advice that over time will help you and your child or children stay safe from sexual predators on the internet. Each month we will cover a specific topic of interest, explain some of the terminology being used and advise you on how to work with your child to understand what they are doing online and what safety precautions they should be taking.

February’s email covers Online Gaming – or you and your children may know it better as Miniclip, Runescape and World of Warcraft – as these are just some of the most popular sites. Playing games online is a fantastic pastime for children and young people and its popularity continues to grow at a rate that is growing with technological advances.

Children are now able to play games with others or individually while the internet also opens up the possibility of playing with ‘friends’ from right across the world.

The opportunities are becoming endless.

Online games can range from the simple two player interaction such as chess games, to the complex, multi player games – such as Lord of the Rings Online – which are based on a fantasy world.

In some games, players can trade items with other players, they can chat about how to get from one level to the next and they can even buy items within the games using fake ‘game specific’ currency. Sometimes, to get to the next level in a game or to complete a particular task, players can ask for, or trade, ‘cheats’. In some cases, paedophiles who are gaming online will use this aspect within games to draw children and young people into a ‘grooming’ scenario – trading a ‘cheat’ to perhaps engage a child in a sexual act for example.

A few simple steps will help your child stay a lot safer in these environments.

So what can you do to encourage your children to use online gaming sites safely…….
It’s a good idea to keep the computer in a family room. This is so you as a parent can monitor the games your child is playing online, to ensure they are age appropriate, and also so your child won’t engage in activities that could put them at risk. You might also be able to reduce the temptation of your child to spend hours on these sites at any one time.

It’s best that if your child wants to use gaming sites, they think of a nickname to use rather than their real name. Adults with a sexual interest in children will pose as children themselves and use gaming sites to engage with a child. Children and young people should be aware that some people they meet online and play games with may not be who they say they are, so they need to be careful not to give out any information about themselves.
As a parent, it’s vital that you talk to your child and make sure they know how they should behave when they are gaming. They should be encouraged to not accept cheats or talk to people they don’t know in the real world. And if anyone asks them to do anything that makes them feel uncomfortable, they should tell a trusted adult or report their suspicions at the www.thinkuknow.co.uk website.

A whole new world
Online language can be quite baffling to the uninitiated! Below you can see some of the acronyms and terminology used in gaming
Aggro: Slang for attack, usually by a hostile creature, and used as both a noun and a verb. If you wander into a hostile creature’s “Aggro radius,” chances are it will attack you. If you’re with a group, usually the stoutest warrior character goes in and takes the first aggro to distract the monster.
Buff: A temporary increase in the powers or abilities of your character.
Character: The person you control in the game. In many games, you can have more than one, so there might be more characters appearing in the game over time than there are players logging on and off.
Con: Short for consider. Most games will tell you how strong an opponent is compared to how strong you are—and whether you have a chance of winning a battle with them. All smart players check this information before a fight.
Ding: To gain a level in experience. Players who advance in levels often say “ding” in chat, either to inform their team mates or just to gloat.
GTG: Acronym for Good to Go. Means you’re ready for whatever’s next.
Loot: In-game items. You can loot items from fallen players in some games, or take the loot from foes after a victory. You can keep the loot if it’s something your character can use, or sell the loot for currency to buy something you can use. Used as both a noun and a verb.

Find out more…..
You can now register to receive our bi-monthly e-bulletin which provides information to subscribers on all areas of the work of CEOP. Visit www.ceop.gov.uk to find out more.

Help us in the fight to locate missing child sex offenders- register to receive updates when more details are released or new offenders are posted on the site. Visit www.ceop.gov.uk/wanted

What is CEOP again……
CEOP is the police agency specifically set up to tackle the sexual abuse of children in the UK. Find out more about our work at www.ceop.gov.uk and register for updates on all areas of our activity.

And finally- did you find this email useful……
If so, please forward it onto friends and family and they can register to receive these emails too. If you are not registered to receive these emails, register here http://www.thinkuknow.co.uk/parents/register.aspx

Present your own weather forecasts

February 24, 2008

At the digital video course the other day, one of the participants was telling us how she had used digital blue cameras to record her children presenting their own weather forecasts, which they had researched and created. All agreed that this was a really great idea, so when I read about the Met Office’s Interactive Weather Presenting kit on the fantastic Ictopus site, I felt I had to pass it on.
The kit consists of a CD ROM with PowerPoint slides, sets of weather symbols, links to current weather data and an image bank, to which students can add. It is aimed at key stages 2-4. It looks to be a really useful resource - and, of course, you could film it!
The website warns that stocks are currently running low, but new stock is expected and will be delivered when available. All you need to do is complete the online form and the CD will be delivered (to UK addresses) free.

700 free whiteboard resources

February 19, 2008

Dear Steve,

Today, we’ve launched a new collection of free online whiteboard resources.  They are from our Absorb courseware, and offer a wide range of simulations, animations and models across secondary school science, D&T and mathematics.

You’ll find these resources at www.yenka.com/freecontent/

Teachers in your LEA can use them in schools and at home, and there’s no need to register - just search or browse for the content you want.

Home Access to Technology - consultation document

This consultation seeks views on the proposed Home Access programme that aims to ensure that every family with 5-19 year old learners in England has access to learning where and when they need it through access to ICT resources and support at home.

Please consider responding at:

www.dfes.gov.uk/consultations/conDocument.cfm?consultationId=1522

Closing date is Wednesday 2 April 08

Information security guidance for schools

February 7, 2008

Recent high level security breaches concerning loss of personal and sensitive information have highlighted the need to update security guidance.  Please see latest advice from Becta at:

schools.becta.org.uk/index.php?section=lv&catcode=ss_lv_saf_dp_03&rid=14734

Know it all for Teachers

February 4, 2008
Last year Childnet undertook research with some 400 trainee teachers reviewing how the topic of E-Safety could fit into the initial Teacher Training Curriculum. This work was commissioned with funding and support from the TDA and Microsoft. The results highlighted that e-safety needed to become an integral part of teacher training and that those entering the profession needed practical support and resources to support their learning. See report at http://www.childnet.com/publications/policy.aspx

Responding to this need Childnet and its partners have launched a new set of resources including a website and DVD called ‘Know IT ALL for Trainees’ The video content is introduced by Karl Hopwood and can be viewed online at http://www.childnet.com/kia/traineeteachers/default.aspx The TDA are distributing the Trainees DVD to the 250 Teacher Training institutions across England over the next few weeks.

With additional support from Becta we have also produced a complimentary set of resources for existing Teachers (in secondary schools) to help with their professional development and understand the importance of E-safety and where this topic can be taught in the curriculum. This content is introduced by Ruth Hammond and can be accessed at http://www.childnet.com/kia/teachers/ This website also contains an interactive online version of the excellent Becta ‘Signpost to safety’ document with hyperlinks to all the available online resources, websites and training resources. See http://www.childnet.com/kia/teachers/resources.aspx

Mobiles in the classroom

Dear colleagues

Some of you may be familiar with the BBC News School Report.  The BBC works with KS3 students in 250 schools to help them make their own news reports. (bbc.co.uk/schoolreport)  There’s a UK wide School News Day on March 13th when the reports are broadcast on school websites and on BBC programmes.

Many of the students are bringing up issues relating to mobile phone/handheld devices in schools as topics that they would like to report on.  In advance of this Helen is looking for information on how secondary schools are using/regulating mobiles in the classroom and any issues that teachers or students are concerned about eg what is on kid’s phones? How can they be used positively as an aid to learning and teaching?

Do you work at or know of a school/s that has had problems in the past?  How was it resolved?

Do you work at or know of a school/s that uses mobiles as part of the lesson or for setting homework - what benefits do you see?

If you can help provide a viewpoint either positive or negative on the issues relating to mobile usage in school, please contact Helen.Shreeve@bbc.co.uk